If you are lucky enough to have received the game Mysterium as a gift or bought it for yourself, you and your friends are in for a ton of fun. This game is a great option to pass the time, especially since it is a cooperative experience where all of the players are working towards a common goal.
Of course, you need to know how to play Mysterium before you get started. Though this game is relatively easy to play once you understand the setup and rules, it can be a bit intimidating at first. There are a lot of moving pieces and different cards that you need to take into account so that you can solve the mystery. But don’t worry! That is precisely where we come in. We will lay out the rules to Mysterium so that you and your friends will be communing with the spirits in no time at all!
Mysterium is a game of mystery, obviously. It is very similar to the game Clue or Eldritch Horror, though there are some important differences that you will need to have a clear understanding of before you can really get into it and enjoy yourself with your friends.
In the world of Trusted SourceMysterium (board game) - Wikipedia Mysterium is a cooperative board game designed by Oleksandr Nevskiy and Oleg Sidorenko. It blends aspects of murder mystery games and card-based guessing games. en.wikipedia.org , the backstory starts way back in the 1890s. During this time period, there was a large mansion owned by an industrialist in the Scottish Highlands. Unfortunately, there was a murder at the estate. One of the servants was killed, and the murder was never solved.
Eventually, the home was put on the market and was purchased by a wealthy businessman. This particular businessman was excited to move into his new home but started to notice something was a bit off. This particular man was sensitive to spirits and ghosts. Knowing this, he figured out that there was a restless spirit haunting the house. He decided to bring in some psychic associates to get to the bottom of this mysterious spirit.
This is precisely where the game starts. The players can assume one of two roles. They can take the part of the ghost or the part of the psychics. Working together, they need to try to solve the murder from the past so that the ghost can finally be put to rest. This is done through three different phases where each of the psychics needs to figure out a culprit, location, and murder weapon.
From there, the players need to work together to attempt to solve the mystery by finding out who really committed the crime. This is done through the clues that the ghost provides to each of the players. However, the ghost cannot speak, as it is a very weak spirit. The psychics need to solve the mystery within the time limit, or they will lose the game.
This is a great game for a large crowd. It can be played with many different combinations of players. In fact, the game is designed to be played by between 2 or 7 players. No matter how many players there are, however, you need to remember that one will fulfill the role of the ghost, while all the others will be psychics. This means there needs to be at least one ghost and one psychic at the lower end, while the maximum number can be one ghost and six psychics to play together cooperatively.
While there is certainly no blood or gore in this game, it is still recommended for ages 10 and up. The material is no more grotesque than mentioning a murder and a murder weapon, so that makes it a good choice for this age of child. Of course, the rules can get a bit complicated, so you need to take a child’s comprehension skills into account before you allow them to play.
This game has the potential to go for a good long time. This is especially true when you are first learning to play. In the beginning, you should probably set aside about one hour to complete the entire game. This is mainly because the setup and dissemination of cards will take you a bit of time to understand and utilize correctly.
As we have mentioned several times, the setup of this game is probably going to take the most getting used to. There are lots of different cards and pieces that each player needs to have and handle, which might take a bit of practice before you have a concrete understanding of what to do and how to do it.
There are a lot of different pieces that the psychics will receive at the beginning of the game. These include:
The person who plays the ghost in this game should probably be the one with the most experienced in the world of Mysterium. This player plays an integral part in the setup and execution of the game since they will determine whether each player has figured out the correct person, place, and weapon for their clues. The ghost receives the following pieces and cards:
You can select from three different difficulty settings for this game, which include:
Now that you know the pieces for both the ghost and the psychics, it is time to get down to how you actually play the game.
This phase is only allowed to last seven different turns. During each turn, the psychics are trying to figure out the person, location, or weapon that corresponds with their character. For each round, the ghost needs to provide the psychics with clues to try and guide them towards the correct answer. These clues are given in the form of vision cards. Once the ghost has given some cards away, they need to draw more until they have seven in their hands.
Once the clues have been given to all of the psychics, they need to discuss which card the ghost was guiding them towards. They then place their intuition token (playing piece) on the card they think is the right answer. The other players can use their check or x clairvoyancy tokens to vote whether they think the other players are right or wrong. They cannot vote for themselves. Once every psychic has a clue, the ghost will turn over a timer. The psychics only have this amount of time to try and guess the correct answer.
If the players were correct, they move on to the next phase. If they were incorrect, they remain in place and need to keep working on the same phase in the next round. If they voted correctly with their clairvoyancy tokens, they might move their piece on the clairvoyancy board. These steps repeat until all of the players have correctly guessed the person, location, and weapon.
This step is completed only if all of the players arrive at the final stage before the 8th round. It is split into three different steps:
Once everyone has voted, the ghost will reveal the real culprit. If a majority of psychics guessed correctly, then they win, and the restless spirit is set free. If, however, a majority did not make the right guesses, all of the players lose.
If you are going to play with 2 or three players, then you need to make some adjustments. During setup, the clairvoyancy track and tokens will not be used, each player needs to use two psychics, and the three cards at the end need to be placed face up rather than face down.
Other changes for this number of players include the following:
During Step 1 –
During Step 3 –
As you can see, Mysterium is a fun and interesting game that is full of intrigue and mystery. Hopefully, you now have a good understanding of the game and know how to play Mysterium inside and out. Of course, don’t be afraid to take it slow when you first get started.
After all, there are lots of different parts, cards, pieces, and procedures that you need to follow to solve the mystery. When you are first getting started, it is probably a good idea to begin on the easy level and take it slowly. Then, as you gain more experience, you can challenge yourself and your friends to a delightful mystery and help that restless spirit to finally find some peace.